{"id":299,"date":"2016-10-12T15:00:04","date_gmt":"2016-10-12T13:00:04","guid":{"rendered":"http:\/\/blue-falcon.com\/?p=299"},"modified":"2016-10-12T16:49:57","modified_gmt":"2016-10-12T14:49:57","slug":"introducing-cesco-homminga-game-designer","status":"publish","type":"post","link":"https:\/\/blue-falcon.com\/?p=299","title":{"rendered":"Introducing: Cesco Homminga, game developer"},"content":{"rendered":"<p style=\"text-align: justify;\"><span style=\"color: #99ccff;\"><span style=\"font-weight: 400;\"> <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-301\" src=\"http:\/\/blue-falcon.com\/wp-content\/uploads\/2016\/10\/cesco_headshot.png\" alt=\"cesco_headshot\" width=\"900\" height=\"379\" srcset=\"https:\/\/blue-falcon.com\/wp-content\/uploads\/2016\/10\/cesco_headshot.png 900w, https:\/\/blue-falcon.com\/wp-content\/uploads\/2016\/10\/cesco_headshot-300x126.png 300w, https:\/\/blue-falcon.com\/wp-content\/uploads\/2016\/10\/cesco_headshot-768x323.png 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/span><\/span><\/p>\n<blockquote>\n<p style=\"text-align: justify;\"><span style=\"color: #99ccff;\"><span style=\"font-weight: 400;\">\u201c<\/span><b><i>It might be realistic to make a system for tying\u00a0<\/i><\/b><\/span><span><b><i><span style=\"color: #99ccff;\">your shoelaces\u00a0taking\u00a0in account the benefits that<\/span><\/i><\/b><span style=\"font-weight: 400;\">\u00a0<\/span><b style=\"color: #99ccff;\"><i>different knots have, but as a player it wouldn\u2019t<\/i><\/b> <b style=\"color: #99ccff;\"><i>add to the fun of the game.\u201d<\/i><\/b><\/span><\/p>\n<\/blockquote>\n<p style=\"text-align: justify;\"><span style=\"font-weight: 400;\">\u201c<\/span><i><span style=\"font-weight: 400;\">I\u2019m a music teacher and a jazz pianist, but also a fanatic Game Master in several different tabletop RPG\u2019s. Music and roleplaying have been my two major hobbies for at least 5 years now, and when Blue Falcon came together I counted myself lucky to be able to make jobs out of both my hobbies. At Blue Falcon I\u2019m game developer, which means that the ideas and concepts everyone (including myself) comes up with, I have to turn into a working system. Everyone provides thousands of puzzle pieces, I pick the best and make them fit together.\u201d<br \/>\n<!--more--><br \/>\n<\/span><\/i><b><span style=\"color: #99ccff;\">How did you come to work on \u201cThe Coalition\u201d?<\/span><br \/>\n<\/b><i><span style=\"font-weight: 400;\">Well, about 4 years ago I met Logan, and he told me about this world he thought up, \u201cThe Coalition\u201d. I immediately was excited, and told him \u201clet\u2019s make a game out of this\u201d. Of course that didn\u2019t really work with just the two of us, so we got a group of like-minded people together to <\/span><\/i><span style=\"font-weight: 400;\">actually <\/span><i><span style=\"font-weight: 400;\">make a game out of this. And now, we\u2019re making a game!<br \/>\n<\/span><\/i><i><span style=\"font-weight: 400;\"><br \/>\n<\/span><\/i><b><span style=\"color: #99ccff;\">What\u2019s it like working at Blue Falcon?<\/span><br \/>\n<\/b><i><span style=\"font-weight: 400;\">It\u2019s weird, in a very good way. We\u2019re all friends, so there\u2019s a really good vibe in the office. In the beginning we all had to adjust to the fact that we\u2019re now colleagues instead of friends, but I think everyone gets that now, that\u2019s good.<br \/>\n<\/span><\/i><i><span style=\"font-weight: 400;\"><br \/>\n<\/span><\/i><b><span style=\"color: #99ccff;\">From what you can discuss what is the coolest thing you\u2019ve worked on so far?<\/span><br \/>\n<\/b><i><span style=\"font-weight: 400;\">I think the coolest moment on the process so far was when we finished the first draft and tested it. It\u2019s really rewarding to see people play and enjoy the game you\u2019ve been working on for so long.<\/span><\/i><\/p>\n<p style=\"text-align: justify;\"><b><span style=\"color: #99ccff;\">What are you most excited about working on in the future?<\/span><br \/>\n<\/b><i><span style=\"font-weight: 400;\">Definitely the next playtests. I have a lot of feedback from the first sessions, which I\u2019ll use to improve the game. I\u2019m curious how the second version is gonna do!<\/span><\/i><\/p>\n<p style=\"text-align: justify;\"><b><span style=\"color: #99ccff;\">With what kind of unique challenges and rewards does your position provide you?<\/span><br \/>\n<\/b><i><span style=\"font-weight: 400;\">As a game master, making my own game system is rewarding in itself. I\u2019ve played several different systems, and in all of them there\u2019s things I like and things I think don\u2019t work so well. Now, i can make my own rules, and thus create a system in which I like everything! The biggest challenges are to keep everything balanced, and to make sure that the rules stay as simple as they can be, while making sure the mechanics stay intact.<\/span><\/i><\/p>\n<p style=\"text-align: justify;\"><b><span style=\"color: #99ccff;\">Tell me about your process of turning complex and abstract concepts into concrete mechanics.<\/span><br \/>\n<\/b><i>First of all, we try to have as few complex and abstract concepts as possible to begin with. We try to keep it as simple as possible, while keeping the mechanics as realistic as possible. Every time we create a new system we constantly try to balance\u00a0game-play\u00a0simplicity with realism.<\/i>It might be realistic to make a system for tying\u00a0your shoelaces\u00a0taking\u00a0in account the benefits that<span style=\"font-weight: 400;\">\u00a0<\/span>different knots have, but as a player it wouldn\u2019t add to the fun of the game.<\/p>\n<p style=\"text-align: justify;\"><b><span style=\"color: #99ccff;\">How have your\u00a0game-play\u00a0ideas changed over time?<\/span><br \/>\n<\/b><i><span style=\"font-weight: 400;\">It has changed a lot so far, and it will probably change a lot more in the future. A couple of basic systems have been in place for a while now, but if we find out that they don\u2019t work as we thought they would, then we\u2019ll have to change them too. Nothing is definitive at this point, everything is possible.<\/span><\/i><\/p>\n<div class='sfsi_Sicons' style='width: 100%; display: inline-block; vertical-align: middle; text-align:right'><div style='margin:0px 8px 0px 0px; line-height: 24px'><span><\/span><\/div><div class='sfsi_socialwpr'><div class='sf_fb' style='text-align:left;width:98px'><div class=\"fb-like\" href=\"https:\/\/blue-falcon.com\/?p=299\" width=\"180\" send=\"false\" showfaces=\"false\"  action=\"like\" data-share=\"true\"data-layout=\"button\" ><\/div><\/div><div class='sf_twiter' style='text-align:left;float:left;width:auto'><a href=\"http:\/\/twitter.com\/share\" data-count=\"none\" class=\"sr-twitter-button twitter-share-button\" lang=\"en\" data-url=\"https:\/\/blue-falcon.com\/?p=299\" data-text=\"Introducing: Cesco Homminga, game developer\" ><\/a><\/div><div class='sf_pinit' style='text-align:left;float:left;line-height: 20px;width:47px'><a href=\"https:\/\/www.pinterest.com\/pin\/create\/button\/?url=&media=&description=\" data-pin-do=\"buttonPin\" data-pin-save=\"true\"data-pin-count=\"none\"><\/a><\/div><div class='sf_google' style='text-align:left;float:left;max-width:62px;min-width:35px;'><div class=\"g-plusone\" data-href=\"https:\/\/blue-falcon.com\/?p=299\" data-size=\"large\" data-annotation=\"none\" ><\/div><\/div><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>\u201cIt might be realistic to make a system for tying\u00a0your shoelaces\u00a0taking\u00a0in account the benefits that\u00a0different knots have, but as a player it wouldn\u2019t add to the fun of the game.\u201d \u201cI\u2019m a music teacher and a jazz pianist, but also a fanatic Game Master in several different tabletop RPG\u2019s. Music and roleplaying have been my [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-299","post","type-post","status-publish","format-standard","hentry","category-interview"],"_links":{"self":[{"href":"https:\/\/blue-falcon.com\/index.php?rest_route=\/wp\/v2\/posts\/299","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blue-falcon.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blue-falcon.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blue-falcon.com\/index.php?rest_route=\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/blue-falcon.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=299"}],"version-history":[{"count":7,"href":"https:\/\/blue-falcon.com\/index.php?rest_route=\/wp\/v2\/posts\/299\/revisions"}],"predecessor-version":[{"id":307,"href":"https:\/\/blue-falcon.com\/index.php?rest_route=\/wp\/v2\/posts\/299\/revisions\/307"}],"wp:attachment":[{"href":"https:\/\/blue-falcon.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=299"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blue-falcon.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=299"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blue-falcon.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=299"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}